What I mean is the only way to play the game is though a streaming service. This way the game code is never public. This probably is already a thing but I haven’t heard anything about it.

  • BombOmOm@lemmy.world
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    10 months ago

    Customers have roundly rejected game streaming. If streaming is the only way to play a game, that game will see a colossal hit in sales. This won’t be acceptable to companies trying to make money.

    • Tanoh@lemmy.world
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      10 months ago

      It is rejected, for now. But that could change, only really takes one massive game to do it to open the floodgates.

      U don’t think it will happen, but what if GTA6 did it? They would be big enough to be able to pull it off, and most of their revenue will probably come from online anyway, so adding a base game subscription could make sense for them.

  • magnetichuman@fedia.io
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    10 months ago

    Did you ever wonder why so many games have a seemingly unnecessary multiplayer/online component these days? If the server side code is an integral part of the game then it can be used as a form of DRM.

    • Tanoh@lemmy.world
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      10 months ago

      Very much depends on the game though. A bit of lag in strategy/city builder/etc is not really an issue. But in a competive shooter it is a huge deal.