I found my old GameStop receipt from 2006 in my GameCube games.

Man this brings back memories of simpler times.

    • ChapulinColorado@lemmy.world
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      4 days ago

      GameCube games MSRP was 49.99. Adjusted for inflation it is $79.30. The reason things feel so expensive is because you get half cooked broken DLC ridden games as the norm and a large portion of income goes toward housing, transportation (cars specifically), food and education.

      • Glide@lemmy.ca
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        4 days ago

        Mhmm. Everyone is shitting on Nintendo, but the reality is their games are literally keeping up with inflation. The problem is that our wages haven’t kept up with inflation, and the cost of living has, at least, kept up. In some cases (rent), it’s grown faster than the inflation of everything else.

        Don’t get me wrong, Nintendo is tone deaf for making this decision now, and I suspect they’d still make billions with a $15 price increase rather than a $30 one. I’m not defending them. But the picture is a lot larger than them.

        • JPAKx4@lemmy.blahaj.zone
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          4 days ago

          If Nintendo always made games that didn’t need dlc or got free updates, didn’t require Nintendo online for full functionality, or had to pay a 30% platform fee, it would make much more sense for this price. I don’t believe for a second they won’t make a profit at $60 for their mainline games.

      • naticus@lemmy.world
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        3 days ago

        You’re also forgetting maybe the biggest factor: library selection. We used to have a lot of choices, but not literal thousands of choices across all our platforms. If we only had our choice of a few hundred games, $80 might sound more reasonable.

    • Dudewitbow@lemmy.zip
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      4 days ago

      theres also the chance that at least for TTYD, that was a players choice version of the game, which retailed for 20$ new. since its 2006, on the wake of the Wii