How about a game developed by two people on their own winning an award which was won last year by a game with a budget somewhere north 100 million dollars?
The “excuse” is it is appealing to some and not you, which is fine. I personality love the art style (it’s what got me interested in Qud in the first place).
Not all games are about graphics, and this looks completely serviceable to me. I understand struggling with ASCII roguelike interfaces (never really got the hang of it myself), but everything here looks easily identifiable.
Super Mario World came out 35 years ago. There’s no excuse for a game to look this primitive in 2025.
How about a game developed by two people on their own winning an award which was won last year by a game with a budget somewhere north 100 million dollars?
Is that a good excuse?
ConcernedApe created Stardew Valley etirely by himself.
So “no”.
The “excuse” is it is appealing to some and not you, which is fine. I personality love the art style (it’s what got me interested in Qud in the first place).
Not all games are about graphics, and this looks completely serviceable to me. I understand struggling with ASCII roguelike interfaces (never really got the hang of it myself), but everything here looks easily identifiable.
In my opinion Story and experience has a greater impact than graphics.