Update 1
I see a framerate/refresh rate bug that occasionally locks the framerate at a low value upon unlock. Fixing it requires a lock/unlock cycle.
I see a framerate/refresh rate bug that occasionally locks the framerate at a low value upon unlock. Fixing it requires a lock/unlock cycle.
Feels like some are taking steps backwards. Pixels also.
It was probably a cost analysis thing. I’m willing to bet that not a whole lot of customers actually utilized the USB 3.0 protocol in the FP4 and 5.
I don’t disagree that it’s not an ideal choice, but I’m sure they had their reasoning… 🫤