I played games all my life, and it always baffled me how some streamers can master one game over several years and then be completely unusable in another. Like bruh, it is still a game, it is not THAT different. Sure, they might suck because they didn’t master the mechanics yet, but struggling with basic controls for an hour? They gotta be playing it…
Throw me into a game, and if the controls make sense it will probably be second nature to me in 15 minutes for me.
I think most people avoid games that are so different from what they have played before that they dont know where to even begin. This happened with baldurs gate 3 a lot because it was so popular but also a new genre for most.
Do you still learn games quickly if they are entirely foreign to you? Last couple examples for me were satisfactory and minecraft, and both took quite a while to become proficient in.
All that said, I dont think variety streamers are playing complicated or complex games with long learning curves to begin with, so them struggling at normal platformers and such is pretty ridiculous.
Usually boils down to a given category and combination of main elements. Open world, survival, crafting, automation, FPS, rogue lite/like, RPG, inventory management, RTS, puzzle, first/third person, action combat, tat target, top down, isometric, etc.
Of course, there are heavy outliers, but those usually require heavy wiki / youtube use to even get into. Same with spreadsheet simulator games where mastery does not necessarily come with time but understanding of hidden mexhanics and synergies.
As an example, I used to play WoW a lot and raided a lot, then got back into GW2 after 10 years (where I didn’t do any dungeons or big raids, and if I did I couldn’t remember), and didn’t have problems with mechanics as others who were playing for several years. The mechanics just make sense, even when it is a new one - stay out of red circles, stack during attacks that split damage, damage phases etc.
When I got into Valheim, I already knew what would be needed without having to see any tutorials - build a house, make a farm, roughly where to look for what, and how to find info correctly.
There is not much I havent explored in my younger days, and throwing me into an FPS game I haven’t played would probably mean I’d be in the top quarter on my team in two or three games.
When started Helldivers 2, I could no problem take on diff 8 (out of likr 10 or 11) and stay up to speed with others way before I unlocked it, as lower difficulties did not pose much of a challenge besides not having the top gear unlocked.
Sure, I won’t know immediately what to do or how to control the character, but when I see a streamer struggling to clear content and see they throw points into defense on an attack character especially when it HIGHLIGHTS the recommended stats (looking at Clair Obscur), I just wanna tip my eyeballs out.
I am usually having a hard time with choices regarding optimization, like when I get to choose “do you want 1 level up or 10 attack power”, bitch I dunno. But we are back at spreadsheets.
I played games all my life, and it always baffled me how some streamers can master one game over several years and then be completely unusable in another. Like bruh, it is still a game, it is not THAT different. Sure, they might suck because they didn’t master the mechanics yet, but struggling with basic controls for an hour? They gotta be playing it…
Throw me into a game, and if the controls make sense it will probably be second nature to me in 15 minutes for me.
I think most people avoid games that are so different from what they have played before that they dont know where to even begin. This happened with baldurs gate 3 a lot because it was so popular but also a new genre for most.
Do you still learn games quickly if they are entirely foreign to you? Last couple examples for me were satisfactory and minecraft, and both took quite a while to become proficient in.
All that said, I dont think variety streamers are playing complicated or complex games with long learning curves to begin with, so them struggling at normal platformers and such is pretty ridiculous.
Usually boils down to a given category and combination of main elements. Open world, survival, crafting, automation, FPS, rogue lite/like, RPG, inventory management, RTS, puzzle, first/third person, action combat, tat target, top down, isometric, etc.
Of course, there are heavy outliers, but those usually require heavy wiki / youtube use to even get into. Same with spreadsheet simulator games where mastery does not necessarily come with time but understanding of hidden mexhanics and synergies.
As an example, I used to play WoW a lot and raided a lot, then got back into GW2 after 10 years (where I didn’t do any dungeons or big raids, and if I did I couldn’t remember), and didn’t have problems with mechanics as others who were playing for several years. The mechanics just make sense, even when it is a new one - stay out of red circles, stack during attacks that split damage, damage phases etc.
When I got into Valheim, I already knew what would be needed without having to see any tutorials - build a house, make a farm, roughly where to look for what, and how to find info correctly.
There is not much I havent explored in my younger days, and throwing me into an FPS game I haven’t played would probably mean I’d be in the top quarter on my team in two or three games.
When started Helldivers 2, I could no problem take on diff 8 (out of likr 10 or 11) and stay up to speed with others way before I unlocked it, as lower difficulties did not pose much of a challenge besides not having the top gear unlocked.
Sure, I won’t know immediately what to do or how to control the character, but when I see a streamer struggling to clear content and see they throw points into defense on an attack character especially when it HIGHLIGHTS the recommended stats (looking at Clair Obscur), I just wanna tip my eyeballs out.
I am usually having a hard time with choices regarding optimization, like when I get to choose “do you want 1 level up or 10 attack power”, bitch I dunno. But we are back at spreadsheets.
That’s how I feel with just about any platformer that don’t have tank controls. Whether or not I’m good at said game is a whole different story…
Dude. It’s time you start playing flight and/or space sims.
(15 minutes hahahahaha)