The phenomenal response to an article we published on this question led to detailed cognitive research – and the findings have implications that go way beyond gamers
I played Star Fox a decent amount, and some other flight sims on DOS, but for me when you’re flying a plane it makes sense to think of up as pushing forward on the flight controls of a plane. However, I could never get used to thinking of pushing a head forward by using up, so I only play flight sims inverted. If there’s an FPS game where you have to pilot a plane (or even a sub I guess) I have to pause and change the controls in the middle if the plane section forces me to use the same directions as my look/aim from the rest of the game.
I played Star Fox a decent amount, and some other flight sims on DOS, but for me when you’re flying a plane it makes sense to think of up as pushing forward on the flight controls of a plane. However, I could never get used to thinking of pushing a head forward by using up, so I only play flight sims inverted. If there’s an FPS game where you have to pilot a plane (or even a sub I guess) I have to pause and change the controls in the middle if the plane section forces me to use the same directions as my look/aim from the rest of the game.