It was an internal system for keep track of several projects. That still used 600MB more javascript than it actually needed for what it ended up doing anyway; purely static pages could’ve done everything needed, except maybe the animated graphics, but the create/edit forms were a fucking pain to even test, because not a single fucking element had an id and the date picker was literally impossible to target with Selenium
i’m bmp and tiff ride or die.
BMP doesn’t even fit in the open media formats category. It’s merely a promise by MS not to not assert it’s patents. Fuck it.
So completely uncompressed images on the web. Totally great idea.
Maybe if web pages weren’t also loading like 25mb of javascript it wouldn’t be such a big deal to load 5mb of uncompressed images.
Lol uncompressed images could easily exceed 25 MB for a single image. I’ve seen some egregious cases of js sizes but I’ve never seen 25 MB
this sounds like a job for internet king i mean compuglobal hypermeganet
I’ve once worked on a project where the compressed .JS shit was ~27MB. Uncompressed it was ~600MB.
That was a fucking webpage…?. I am honestly wondering how a browser could even handle that much code…
I’m gonna say I’ve seen 5 MB uncompressed before but not much more than that if at all. Imo 1 MB is borderline unacceptable for the typical web page.
It was an internal system for keep track of several projects. That still used 600MB more javascript than it actually needed for what it ended up doing anyway; purely static pages could’ve done everything needed, except maybe the animated graphics, but the create/edit forms were a fucking pain to even test, because not a single fucking element had an
id
and the date picker was literally impossible to target with SeleniumFuck
.bmp
would be hilarious to get working (as part of a website) as a web developer.🫨
FITS all the way.