- cross-posted to:
- opensource@lemmy.ml
- degoogle@lemmy.ml
- cross-posted to:
- opensource@lemmy.ml
- degoogle@lemmy.ml
cross-posted from: https://lemmy.ml/post/53284374
I’m glad to announce v0.4.7 release!
Syncspirit is continuous peer-to-peer realtime syncrhonization tool. It implements BEP protocol and provides seamless interoperability with existing syncthing nodes and clients.
https://raw.githubusercontent.com/basiliscos/syncspirit/refs/heads/master/docs/fltk-overview.gif
You can download ready-to-use binaries for Linux x86_64 (AppImage), Windows 32 bit (WindowsXP is supported), Windows 64 bit and Mac OS X (Apple silicon).
Notable changes (since previous v0.4.5 announce):
- [core, fltk] allow to use file patterns (PCRE-syntax) accept or ignore local files into cluster
- [core] add start offline option
- [fltk, win32, os x] add system tray icon
- [fltk] use menu instead of toolbar
- [core] introduce services layer (allow stop/start/restart of networking)
- [core] dns resolver actor: randomly choose ip address of resolver server
- [core, fix] more reliably connect to relays.syncthing.net
- [core, win32, bugfix] use utf8 for displaying error messages
- [core, win32, bugfix] allow to use long file paths (260+ symbols)
Syncspirt source code uses GPLv3 license.
Any feedback is welcome!
WBR, basiliscos.
syncspiritis a continuous file synchronization program, which synchronizes files between devices. It is built using the C++ rotor actor framework. It implements the BEP-protocol for files synchronization, or, simplistically speaking, it is a syncthing-compatible synchronization program at protocol level, which uses the syncthinginfrastructure (for global discovery and relaying).Despite being functional,
syncspiritis less feature-rich than syncthing and is still in heavy developmentWhile this is true, at the moment
syncspiritis a faster on a small files (upto x15), and supports different platforms.Yep, I plan to do 10-years asked “selective sync” feature


