I’m not young. But 25 years after the hype, I am finally getting around to playing half life (1)! Stupidly missed the free action, but paid a few eurocents for it. They’re totally worth it! Awesome game, holds up very very well after two and a half decades!

  • massive_bereavement@kbin.social
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    1 year ago

    There were a lot of FPS with story on them, like Hexen (I and II), System Shock, Ultima Underworld (although it was more of an RPG hybrid), Outlaws, Unreal, Witchaven 2, Goldeneye, Duke Nukem 3D, Blood, Rainbow Six, Dark Forces, etc…

    A lot of these had complex puzzles beyond shooting everything and colored keys, but also cutscenes, character classes, convoluted stories and extensive lore. Hell, Marathon and Marathon Durandal had incredibly complex stories and lore for what they where.

    The biggest difference was that HL was a story without cuts where there weren’t “levels” nor cutscenes, but scripted sequences to push forward the story.
    There were though “chapters” but the change between these was minimal. It was the closest to a cinematic feeling we had to the date.

    • skulkingaround@sh.itjust.works
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      1 year ago

      A lot of those other games played like shit compared to HL1 too. System shock 1 is pretty much unplayable by modern standards purely due to controls, just as an example.

      • TheSparrowPrince@lemmy.world
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        1 year ago

        I agree 100% with your System Shock 1 assessment. SS2 has been my favorite game for over 20 years, but I could never get into the first game after the mouse-look/free-look era came to fruition.

        That’s why I’ll be forever grateful to Nightdive Studios for their incredible, stunning, staggering remake of SS1. If anyone who’s curious hasn’t checked it out yet, I highly, highly recommend it!