Why would anyone need a 24TB HDD?
Because in the time we have gone from 4GB SD cards to 4TB cards, movies have gone from being 700MB to 70Gb, and games from coming on a few cds or dvds to requiring a mountain of them - Baldurs Gate 1 came on 5 CDs, BG3 would require around 200 of them.
That 4TB card has only space for 26 games, if they are as large as BG3.
The original Baldur’s Gate came on a single CD and had full install size of under 600MB. It was also possible to do a partial install and to load files off the CD at runtime.
(That doesn’t appear to be the case for Baldur’s Gate in particular since the discs pictured in the listing have “compact disc data storage” logos, but I do remember some '90s games being like that.)
This got rarer later on, once they realised the could fill the discs with FMV sequences instead.
Speaking of PS1 games and disk-filling FMVs: Final Fantasy 7 on the PSX comes on 3 disks but the actual game itself is duplicated on all of them and you can swap them out during gameplay, and the only thing that happens is that it plays the wrong FMVs.
It all breaks down to the actual “game” taking 133MB, plus few hundred for the uncompressed pre-rendered backgrounds, out of the available ~1.8GB (according to this old post about how a Nintendo DS port could easily fit on a 256MB flash cart.)
Why would anyone need a 24TB HDD?
Because in the time we have gone from 4GB SD cards to 4TB cards, movies have gone from being 700MB to 70Gb, and games from coming on a few cds or dvds to requiring a mountain of them - Baldurs Gate 1 came on 5 CDs, BG3 would require around 200 of them.
That 4TB card has only space for 26 games, if they are as large as BG3.
The original Baldur’s Gate came on a single CD and had full install size of under 600MB. It was also possible to do a partial install and to load files off the CD at runtime.
I wonder what the other disks were all for then.
An uncompressed CD audio soundtrack, maybe?
(That doesn’t appear to be the case for Baldur’s Gate in particular since the discs pictured in the listing have “compact disc data storage” logos, but I do remember some '90s games being like that.)
You could do that with a lot of PS1 games. The first track was data, the rest were just regular CD audio tracks.
This got rarer later on, once they realised the could fill the discs with FMV sequences instead.
Speaking of PS1 games and disk-filling FMVs: Final Fantasy 7 on the PSX comes on 3 disks but the actual game itself is duplicated on all of them and you can swap them out during gameplay, and the only thing that happens is that it plays the wrong FMVs.
It all breaks down to the actual “game” taking 133MB, plus few hundred for the uncompressed pre-rendered backgrounds, out of the available ~1.8GB (according to this old post about how a Nintendo DS port could easily fit on a 256MB flash cart.)