Jeena@piefed.jeena.net to Technology@lemmy.worldEnglish · 1 year ago FFT-based ocean-wave rendering, implemented in Godot github.comexternal-linkmessage-square28fedilinkarrow-up1195arrow-down19
arrow-up1186arrow-down1external-link FFT-based ocean-wave rendering, implemented in Godot github.comJeena@piefed.jeena.net to Technology@lemmy.worldEnglish · 1 year agomessage-square28fedilink
minus-squareleftytighty@slrpnk.netlinkfedilinkEnglisharrow-up2arrow-down1·1 year agoThe link goes into discussion of complexity and parallelism advantages of this approach. That implies that it could be faster
The link goes into discussion of complexity and parallelism advantages of this approach. That implies that it could be faster
That would be huge