• 14 Posts
  • 257 Comments
Joined 3 years ago
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Cake day: July 8th, 2023

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  • I remember what AC was like, I played it (and liked it a lot more than what it is now).

    I think it’s unnecessary because (a) this game is nothing like AC, at least from the demo we’ve been shown, and (b) just because a guy worked on a game twenty years ago, doesn’t mean that all of his following games will be the same.

    “From a former AC dev” is just a marketing pitch; the writer took that and ran with it for a cheap article. “You play as multiple characters in this game. It reminds me of AC”. Like, sure, I can see the similarities in playing a character, following by that character’s ancestors, but that’s where the similarities end with AC, and the article never spells out clearly why this game is what Hexe should be.



  • I played the demo and it was terrible.

    Bad dialogue, horrible walking animations (especially when they let you move two characters side by side), and literally zero gameplay. No kidding: I extracted magic from an animal carcass to light some torches, chose a cat familiar among a group of half a dozen identical cats, walked in a library looking for some books (“Hi! I’m the director of this library. No, I don’t know where this book is, maybe you can look over there?”), then walked some more, then I was a cat, then the demo was over.

    Is this really what people want from Assassin’s Creed?