

I’m occasionally playing Fantasy Life i, but mostly played Xenoblade Chronicles 2’s DLC. I think I liked it more than the original game, although it could not exist without it.
I started Claire Obscur: Expedition 33. I really like the setting, presentation and aesthetics. I’m not entirely sold on the real-time defensive mechanics in combat, I think they remove more than they add, but I do really like how each character has their own unique gimmick, which is something that’s sorely lacking in JRPGs.
Finished Clair Obscur: Expedition 33 and found it really disappointing.
I did like the idea of the whole story, but overall I didn’t really care about anything. The prologue and the initial parts of act 1 where really strong, but after a while it wasn’t really doing it for me. It picks back up right at the end, but the events there feel rushed, and while I do like where it goes, it didn’t really vibe with me.
The combat on the other hand is a mess. The real time defensive actions are overpowered, as they completely prevent damage, so the only meaningful stats and equipment become the ones that increase the damage you deal. Before the end of act 1, I reached the damage cap on single hits and very quickly after that I reached it on multi hit moves. The enemies also follow the nonsensical animation design of Elden Ring where they hold a pose, twitch and feint, trying to get you to react earlier, which I just don’t find fun.
Music was great tho, and I like the aesthetic even if after a while the environments got samey.