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Cake day: August 5th, 2023

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  • Debian is (rightfully) known for being lightweight and very stable. Particularly with older hardware, while still being quite compatible with newer hardware. Their long-running release cycles tend to not break whenever updates do roll out. Ubuntu is Debian based as well, its focus however is on user friendliness and usability, especially on the GUI front. Ubuntu server is perfectly fine, but it’s heavy handed compared to a minimal Debian installation with just a handful of packages selected purposefully by the user for the task it is intended for. There have also been more vocal complaints about whatever Canonical is trying to do with snaps/snap store.

    Most beginners with Linux I would more encourage to try Debian for its stability and speed because it’s a great platform to learn Linux on as well as experiment with whatever goal they have by way of packages and projects available all over the open source side of the web.









  • I really wonder what it is about TotK that makes for such wildly different opinions. Everything about TotK was a vast improvement over BotW for me. Up to and especially including revisiting the same locations to see how they’ve changed and exploring all 3 levels of the map to their fullest extent. I stopped playing BotW the moment I beat it after ~90 hours of play time. But I’ve continued to return to TotK nearly 300 hours in now, after beating it in about the same 90 hours originally. It’s just endlessly interesting wandering and getting sidetracked and finding / figuring out side quests.

    I have a couple friends who beat it for the sake of beating the next Zelda game but the majority of my small circle continues to play, some even putting off beating it just to explore more. It’s very interesting seeing such different approaches, hearing what people focused on and how they tackled the openness. I’m not sure I witnessed the same phenomenon with games like Skyrim. Something about this one feels different at least. Hard to describe.