I don’t think “boring” is the right word for Outlaws. It has much less of the repetitive stuff that has plagued Assassins Creed for years now and instead puts in stuff that’s less frequent but more memorable. I’ve played for about 10 hours so far and it’s been the most fun I’ve had with an open world game in a long time. The annoying stuff is mainly bugs (not too many for me so far) and quality of life stuff like infrequent save points. A few patches down the road this could still become game of the year material.
Interestingly there are some videos that show what it’s like when it does work and it’s amazing (though still probably not worth thousands of dollars). That makes it even more frustrating when it doesn’t. It’s been a while since I watched Jenny‘s video but I think she made a point of that near the end.
The hotel was so expensive in both development and upkeep that they had to have a high price and high capacity at the same time to still make a profit. In the end it was basically luck if the actors had time to interact with you and if they didn’t, you had to rely on the rather barebones automated stuff while still paying for the full experience.