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Cake day: July 8th, 2023

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  • Elderos@sh.itjust.worksto196@lemmy.blahaj.zonerule
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    11 months ago

    I worked under a self-proclamed Python/JavaScript programmer, and part of the job involved doing rather advanced stuff in various other typed languages like c# and c++. It was hell. The code review were hell. For every little tiny weenie little things we had to go through “why coding c++ like it is python” is a very bad idea.

    What is crazy about developers who exclusively work with scripting languages is that they have no conception of why general good practices exist, and they often will make up their own rules based on their own quirks. In my previous example, the developer in question was the author of a codebase that was in literal development hell, but he was adamant on not changing his ways. I’d definitely be wary of hiring someone who exclusively worked with scripting language, and sometime it is less work to train someone who is a blank slate rather than try to deprogram years of bad habits.





  • In some countries we’re taught to treat implicit multiplications as a block, as if it was surrounded by parenthesis. Not sure what exactly this convention is called, but afaic this shit was never ambiguous here. It is a convention thing, there is no right or wrong as the convention needs to be given first. It is like arguing the spelling of color vs colour.








  • Elderos@sh.itjust.workstoMemes@sopuli.xyzOuch
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    1 year ago

    Yep, in big studios the big guys making the decisions really couldn’t care less what product is actually being made. They expect X return on investment by Y date, and you better be shipping your game then because ressources are already being reallocated to that bew project that was already in pre-prod as you were finishing the previous one.

    Game devs are also artists in their own way. It sucks for them when a game, sometime one that had lots of potential, gets released in an unfinished state. Your reputation takes a hit, people blame the QA and loot devs, but really the big guys are almost always to blame. More mid-term money that way, less bonus to pay, players still buy the unfinished games, and etc.