I enjoy all the benefits that the cord provides and will choose corded over wireless 99 times out of 100. I find the disadvantages of a cord dramatically easier to deal with than the disadvantages of wireless.
Better than butt stuff
I enjoy all the benefits that the cord provides and will choose corded over wireless 99 times out of 100. I find the disadvantages of a cord dramatically easier to deal with than the disadvantages of wireless.
All the stories of people complaining about wire troubles as apologists for cell phone manufacturers read like scenes from an infomercial.
I’d gladly take a phone without a camera before I took one without a headphone jack.
This was back in 2007-2008 ish. I believe the Ubuntu version was feisty fox at the time, if that helps.
What killed my interest in Linux in highschool. Kept trying to get Ubuntu working but couldn’t get the internet to work for anything. Given that every help guide boiled down to “Go to this website and download x” and I didn’t have internet because… no wifi, I ended up getting frustrated enough to quit the whole thing. Maybe someday.
I’ve made goals to help with that and partially gamify completion. Helped me get to where it’s more reflex to pick up a game and play it through completion rather than dick around in service games or bounce midway through a bunch of different titles
I started by just putting a complete x games this year goal, but found that it punished me too much from playing longer games. Instead, I gave myself a point total that I’d aim for for the year and then assigned games points.
A good goal I’ve found is about 30-35 points, as it is reachable without having to super grind at games or sacrificing other hobbies. This is supposed to be fun rather than a chore. Games have points based on the following:
Game base point value: Howlongtobeat average playtime /10 rounded up to the nearest .5. This since people tend to report on the low end on that website. Also, games with a lot of side content shouldn’t be penalized, so sometimes real play time / 10 works as well. For example, Skyrim’s completion would technically be after finishing the main quest but that isn’t at all what Skyrim is about.
100%ing/Platinuming the game gets x2 points
Substantial DLC for the game are considered separate games for the point of the list.
A game that I had beaten in the past only offers half base points, however getting 100%/platinum on a game that I previously hadn’t counts as a full game completion.
The game’s full points are only earned on game completion.
I really enjoy it, even when finding the stinkers. I’ve uncovered a lot that would have otherwise sat in the someday column of my backlog
The best that comes to mind would be VA11-HALL A if you don’t mind something completely character driven and with essentially no plot. Game play elements are there but very, very light. Western developed despite an obvious love of eastern media, doesn’t fall into high school stories, and well written.
The Life and Suffering of Sir Brante was one that I downloaded to try this month but didn’t get around to. Will keep the recommendation in mind~
It’s a bit harder to find western developed ones as the genre is much younger in the west. General perception amongst publishers were that they were a terrible translation cost to profit ratio and that western audiences wouldn’t be interested in them. I heard a rumor before that Valve held this opinion as well and thereby didn’t accept many onto steam. They were so surprised by the success of some that made it through green light that they decided that they didn’t know everything that players wanted and this caused the much lighter approach they took to moderating green light.
Not trying to speak up for any insurance company and will never say that the example is a good reflection of reality. Just showing a rough outline in how advertising and recruiting customers -could- be beneficial to the policy holder. It is as much a reflection of reality as a stick man is an anatomic model for study.
Let’s put aside the many, many problems of insurance companies in reality and talk in terms of two parties acting in good faith for ease of demonstration.
Let’s take random person Alice who has insured her wrench set at Insurance Company X. Her wrench set is very important to her job and she only believes in high quality tools, so it is quite expensive. So expensive, that if something were to happen to it, she might not be able to replace it right away. Instead, she pays Company X for an insurance policy. Alice can afford to pay a little bit every month and so this is a good set up.
Uh oh, an impromptu stomp band raided Alice’s store and appropriated her wrenches as drumsticks. They’re ruined! Luckily, Alice is insured and Insurance Company X pays her for replacement wrenches.
Unfortunately for Company X, Alice needed new wrenches before her monthly payments would exceeded the price of the wrenches. So how did they have the money? Well, they have more customers than just Alice. They use some of the money that they get from others to help buy the wrench set in the same way some of Alice’s money is used with other problems as a way to socialize the losses.
As you might guess, this requires more people. More people contributing at once means a bigger pool of money that can cover bigger individual losses when the time comes. As such, Insurance Company X uses a portion of the money they get to recruit more users and thereby make their system work better.
But also greed. Lots and lots of greed.
I love the travelers. Running out of dialog options hurt.
Can definitely understand there. It has a very fun vibe through how much love and attention went into developing the silly characters…
I’m very curious about these despite knowing that time hasn’t been kind to them.
Can definitely relate to a few of these, namely Phoenix Wright and Danganronpa. While they’re cartoony (particularly the latter) the interactions between characters makes it very easy to attach to them
No, however I think there might be a bit of a trap here that skews perception for some. Namely, that the automatic tools are intended to fix problems simple enough that more technical minded people would attempt the solutions it uses themselves before resorting to a troubleshooter.
Cool, cool, cool, but where’s Jarjar? Asking for a friend
100%. I use the camera probably once every three to four months while I’m using my headphones through my phone at least a couple hours a day. I’d be much happier just using a dedicated camera when I needed it than either fuck around with an adapter or be locked to wireless headphones .