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Joined 2 years ago
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Cake day: June 16th, 2023

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  • “It’s not my fault for spreading misinformation, hysteria, and making overt moves to oppress others. It’s your fault for not stopping me.”

    Validating and correcting information takes time, research, and evidence. Spewing garbage only requires a mouth and optional amplification.

    Bullshit is impossible to stop this way because it travels faster than the corrections. By the time the crap is addressed, there are people who will still believe it in the face of evidence and in defiance of reality, and in the meantime, six more pieces of bullshit to debunk have popped up.


  • The same thing seems to be happening with regard to regular citizens and ICE raiders, and I’m here for it.

    Agreed, I love to see it.

    I’ma homebody and live in bumfuck where thankfully almost nothing ever happens, but I’ve signed up for an action newsletter for news and information on how I can help, and I do my part to donate locally to my food bank and other things I care about. Dunno that it helps with the current state of things, but it’s something. Hopefully more opportunities to help in the future as I hate this draconian shit going down.

    Apologies for misunderstanding your comment, that’s on me.








  • Yes. mid-40s, no kids, and I work from home.

    Wife and I play RPGs on the weekends (currently enjoying Last Epoch and waiting for the next Warhammer 40k: Rogue Trader DLC), and during the week I usually play single player games (right now in the middle of Lies of P and Fire Emblem: Awakening).





  • True, but even that is higher than the latency was on the original systems on CRT. My previous comments were specific to display tech, but there’s more to it.

    Bear in mind I can’t pinpoint the specific issue for any given game but there are many.

    Modern displays, even the fastest ones have frame buffers for displaying color channels. That’s one link in the latency chain. Even if the output was otherwise equally fast as a CRT, this would cause more latency in 100% of cases, as CRT was an analogue technology with no buffers.

    Your GPU has a frame buffer that’s essentially never less than one frame, and often more.

    I mentioned TVs above re: post processing.

    Sometimes delays are added for synchronizing data between CPU and GPU in modern games, which can add delays.

    Older consoles were simpler and didn’t have shaders, frame buffers, or anything of that nature. In some cases the game’s display output would literally race the beam, altering display output mid-“frame.”

    Modern hardware is much more complex and despite the hardware being faster, the complexity in communication on the board (CPU, GPU, RAM) and with storage can contribute to perceived latency.

    Those are some examples I can think of. None of them alone would be that much latency, but in aggregate, it can add up.



  • I don’t understand all the technicals myself but it has to do with the way every pixel in an OLED is individually self-lit. Pixel transitions can be essentially instant, but due to the lack of any ghosting whatsoever, it can make low frame motion look very stilted.

    Also the inherent LCD latency thing is a myth, modern gaming monitors have little to no added latency even at 60hz, and at high refresh rates they are faster than 60hz crts

    That’s a misunderstanding. CRTs technically don’t have refresh rates, outside of the speed of the beam. Standards were settled on based on power frequencies, but CRTs were equally capable of 75, 80, 85, 120Hz, etc.

    The LCD latency has to do with input polling and timing based on display latency and polling rates. Also, there’s added latency from things like wireless controllers as well.

    The actual frame rate of the game isn’t necessarily relevant, as if you have a game at 60 Hz in a 120 Hz display and enable black frame insertion, you will have reduced input latency at 60 fps due to doubling the refresh rate on the display, increasing polling rate as it’s tied to frame timing. Black frame insertion or frame doubling doubles the frame, cutting input delay roughly in half (not quite that because of overhead, but hopefully you get the idea).

    This is why, for example, the Steam deck OLED has lower input latency than the original Steam Deck. It can run up to 90Hz instead of 60, and even at lowered Hz has reduced input latency.

    Also, regarding LCD, I was more referring to TVs since we’re talking about old games (I assumed consoles). Modern TVs have a lot of post process compared to monitors, and in a lot of cases there’s gonna be some delay because it’s not always possible to turn it all off. Lowest latency TVs I know are LG as low as 8 or 9ms, while Sony tends to be awful and between 20 and 40 ms even in “game mode” with processing disabled.


  • tomkatt@lemmy.worldtoGames@lemmy.worldCODE VEIN II — Announcement Trailer
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    1 month ago

    My experience with Code Vein was briefly playing it on game pass, but couldn’t get past the weeb bait waifu chick. Like seriously, first cutscene and her boobs are waving in the breeze while she’s standing still, like they’re fucking flags or something. It was downhill from there when the gameplay was mediocre and I was supposed to somehow connect with and protect said waifu as my motivation.

    Uninstalled in under an hour. Wife and I jokingly refer to the game as “Code Titty-Flap.”


  • I hate that. I had my home built to spec a few years ago. The exterior siding is cedar shake stained a chocolatey brown with forest green trim, and the interior is white walls but with natural wood trim, pale golden laminate wood flooring, and two tone hickory wood cabinets, and the interior doors are all just natural wood unpainted.

    I’ve leaned into the wood aesthetic with my DIY standing desk and custom pine desktop stained a dark red oak color, among various other earth tone color hints, and splashes of brighter decoration here and there.

    Was going for “cozy cabin/cottage” and I think we nailed it. It’s very rustic.

    I really hate the modern trends of white, black, steel, and glass.