• samus12345@lemmy.world
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      1 year ago

      Arcade games were difficult because they were the microtransactions of the day, and console games were difficult because that’s how you made a simple game last longer.

      • teamevil@lemmy.world
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        1 year ago

        But they sure did by selling extra copies, plus if the game was good we’d buy it. I’m convinced the TG-16 never took off because they didn’t let places rent games.

        Plus game rentals made owning a console more attractive and that means perhaps more potential sales for all games you’ve produced.

        Short view you’re right, long view I think rentals helped the industry much more than hurt it back then.

        • panchzila@lemmy.world
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          1 year ago

          Not as much as if there was no rental business. It was bad for them, Nintendo even tried to stop blockbuster from renting their games. They weren’t designing games thinking about the rentals.