New thread!
This week for me I’ve been playing more starfield. Took a break though to play the new re4 dlc. It’s amazing! Re4 remake is probably my favorite game ever at this point so I’m super happy to see separate ways turned out so great
I bought Cyberpunk 2077 release day. I enjoyed it and played a good bit for about a month. I never finished the story. It’s time for a fresh playthrough thanks to update 2.0 and Phantom Liberty
I decided to play Disco Elysium again, but this time I’m just going full on drug and alcohol addicted sex maniac. I only wear the tie, I never tell the truth, and I’m just an absolute asshole continuing the bender that Harry started 3 days prior to us taking control of his adventure. Fuck solving this murder. I’m party cop.
I did an apocalypse cop playthrough earlier where I just renounced the HDB name and just went with Raphael Ambrosius Costeau.
The season of CRPGs continues for me, and I’ve started Divinity: Original Sin 2.
I didn’t go with a custom character, but chose to play as Beast instead, because dwarven supremacy of course (also it seems like I’m actually working towards that). While it doesn’t really fit with his whole vibe, I went with a Summoner build. Playing around the different surfaces, so your summons get different elemental buffs, is pretty neat.
As for the story, I finished Act 1 yesterday and made it to the mainland. I like that there are a bunch of mods integrated in the game, but it sucks that those also disable achievements, so you gotta re-enable those with a different mod. I activated a few QoL ones, like faster movement speed out of combat, which is a lifesaver, or a repec mirror in Act 1, which let me try out some stuff. It’s kinda weird that that second one isn’t added by default, considering you get a permanent(?) repec mirror after you leave the island.
Anyway, I’m having a lot of fun and this turn-based combat is definitely more up my alley than RTwP.
Guessing you played BG3 and wanted to check out Larian’s other stuff? I always had Beast as summoner whenever I used him. He’s a battlemage by default so summoner isn’t too far off really. Summoner is also REALLY REALLY good, even without the gift pack mod buff. Since summoner stuff only relies on your skill points and not attributes you can basically dump intelligence for constitution/strength/memory if you need it too. Faster movement is basically necessary to me too, I’ve sunk so many hundreds of hours in that game and missing so many trophies just because it feels so slow without it.
BG3 started my current run of CRPGs, but I was already familiar with Larian and D:OS. I played through the first one and about halfway through the second when it originally came out. I didn’t remember Beast at all, so I got no idea what his default build is. However, for some reason back then I also decided to completely ignore the origin companions, because I didn’t want to deal with their personal quests, and just roll with a party of four custom characters, so maybe I just never met him.
I’m not using the Summoner changes from the gift pack and haven’t looked too much into builds or min-maxing, just some basics. At first I wanted to go Summoner / Necromancy, so maybe I can have more minions, but I guess you can have only one “real” minion active at a time, so I got away from that (also Necro wants Warfare I guess, so that’s out anyway).
Unlike BG3 DOS2 is undeniably better playing as an origin character. They tell you their default classes when you recruit them for first time. Larian games are easy enough that you don’t have to min max at all, just do what you like and you’ll have a smooth time regardless of difficultly
Larian games are easy enough that you don’t have to min max at all
Including BG3? Because there have been a lot of challenging fights so far. And I only got a handful of hours into D:OS 1, but I remember hitting a pretty difficult fight there as well.
Yeah including both. If you’ve ran them before and you know the systems they’re surprisingly simple. If you want a REALLY really easy time with DOS2 just go two Lone Wolf and you’ll clear half the enemies before they can sneeze. If you’re going into them 100% blind I can see tactician being tricky though yeah
Oh what you were singling out BG3, yeah this one is the easiest by far out of the three including the two DOS
Well, it may surprise you to find out that plenty of us don’t find these games to be easy if BG3 is the easiest one. One friend of mine bumped it down to narrative, and the rest of us are finding plenty of challenge on balanced.
Pillars of Eternity is the only real-time-with-pause game I’ve played, and honestly I don’t get it. It’s too chaotic for me to absorb everything that’s happening. If I play another I’m just going to drop the difficulty.
Pillars of Eternity was my first RTwP game, and they’re fine, but I definitely need some AI for party members. Ain’t nobody got time to micromanage six characters.
I’ve only played a few RTwP games, but Tyranny was probably my favorite. A smaller party, so it’s more manageable, some AI, on the shorter side, and I liked the setting.
Should try pillars 2, they have user programmable AI for your companions so you don’t have to micromanage
I kickstarted that game, after I had a good time playing Pillars 1, so I’ve had it since launch, but haven’t played it yet, since I wanted to finish the first one. A few weeks ago I finally beat the base game, and after Divinity 2 I’ll go back to the expansions, and I can eventually start Pillars 2 (not before I check out Pathfinder though, and maybe Rogue Trader, if it’s out by that point).
Pillars 1 was more than a bit of a mess. Pillars 2 I love. It has problems on console but I love it despite them. It is a badass fucking pirate RPG sim at the least lol.
Cyberpunk 2077! Update 2.0 really turned the crafting and perk systems on their heads. I was quite resistant to the weapon/crafting progression that’s now in place, but it’s growing on me.
Battlefield movement is much better with dodging/dashing and air dashing. I’m not even playing a melee build and it’s still great being able to close gaps quickly and zip around the battlefield.
Vehicle combat is fun, but it hasn’t come up too much just yet. Hope that changes at some point. Haven’t determined if the weaponized cars are available in races, that’ll be amazing if they are.
All in all, great update, can’t wait to see what all Monday’s DLC adds to the game.
Warframe. Always coming back to Warframe. It’s just too fun making my murdermachines look pretty, and there’s always something new to work toward. The game also runs incredibly well for how good it looks and how much is going on at once, I should NOT be able to run it at max settings 4k at 60fps with a mid-range gaming PC.
Plus it’s really fun getting those big red damage numbers on enemies with the right builds, and I still haven’t played another game with a movement system as fun as this one.I’ve also been having fun with Armored Core VI, minus the out of place bosses. They definitely just put them in to be like “Look! We have the FromSoft™ bosses!” I ended up making a cheese build to effectively skip them. The actual mech combat parts are really fun though, and I love trying all the different kinds of loadouts! Runs well on a Steam Deck too which is always good.
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I finally started Frostpunk! Things were going so well…then the storm came, my people started freezing to death and executed me. Looking forward to starting another uplifting play through today!
The lemmy minecraft server!
There’s a Lemmy minecraft server?!
Minecraft.lemmy.world it’s newish I think, a week or so… Enjoy!
Just finished playing A Year of Springs and loved it, i’m not usually interested in visual novels, but i randomly gave this one a try a while ago when i saw it on the playstore (when it was separated into 3 games), so when the full version released i bought it on Steam to support the dev and loved it, the story is very sweet and the artstyle is so cute, i might play some of npckc’s other games in the future.
Apart from that i’m playing Magic Survival, Super Animal Royale and Left 4 Dead 2 as usual, and i’m trying to 100% Elemental Survivors, which is one of my most recent purchases.
Just finished Firewatch, and I’m a few hours in Outer Wilds. I enjoy having no way to really fail, and discovering the story bit by bit.
Started Torchlight 2 in coop with a friend living abroad, it’s fun to see a non-blizzard Diablo with a Warcraft 3 aesthetic. Still trying to figure out which mods we want in the long run.
And almost at the end of It Takes Two in couch coop with a friend, we’ve laughed a lot so far !
I’ve had more unused time this and last week than usual due to a persistent case of Covid, so I’ve played Return to Monkey Island again. It’s so much lovelier than I remembered - it took a few “just average good” games inbetween to notice just what a piece of art this game is. There’s a billion of details you hardly notice: the pattern of the frame around the main menu changes every time, there’s so much going on even in the most obscure and distant corners of the background that adds nothing to the story but a lot to the atmosphere, and characters constantly hint at non-canon things that happened earlier in the game based on the player’s choices.
It’s also a bittersweet game for two reasons:
- It keeps confronting Guybrush (the protagonist) with the consequences of his actions on his quest to find The Secret - he destroys an ancient tree and makes the woodland critters cry, a museum is shut down because of him, a friend is abducted and his shop is destroyed, a kingdom falls into chaos etc., all just because he wants to find The Secret for the principle of the thing.
- It does a very good job of likening the changes in the game - new pirate leaders doing things differently than the old ones, practitioners of that new-fangled Dark Magic putting the Voodoo Lady out of business etc. - to changes in the real world, where the glory days of the Monkey Island series in particular and point-and-click adventures in general are all but over.
Still, for old farts like me who grew up with anything Lucasfilm from Maniac Mansion to Full Throttle, the game feels a bit like coming home - and as far as point-and-click adventures go, they don’t come much more brilliant than this one.
I’m replaying The Sinking City which has a lot of problems but I’m in love with the main protagonist (obviously). Since I’ve already played it twice and I know what I’m getting into, I’m trying to figure out a nice balance with the main story line vs the side quests while also exploring other dialogue options (even though there aren’t a ton).
Still working on season shit for Diablo 4. Some latency stuff on my side has made things difficult, and I’m a bit behind on my timeline that I made for myself. Still working on it though!
Still on the fence about getting into Gungrave G.O.R.E… Definitely need to jump on it before it’s taken off of Game Pass.
Finally got round to starting Starfield and all I have to say is… wow
Got back into monster hunter rise / sunbreak just got the DLC after I read a lot of comments that the DLC is better than base.
A little bit of resident evil 4 remake to get in the October mood.
Absolutely. Most of the fun end-game game loops don’t even show up until half way through sunbreak. Near the end of sunbreak is when you get the fun armor skills, outlandish weapons, and hard difficulties and end-game monsters that really make monster hunter a joy to experience.
Apex Legends has become my go-to comfort game (non-ranked, and without any voice or written chat, everyone muted by default).
I’m also trying to get into Street Fighter 6, but just watching tutorials melts my brain. Everything is an overwhelming info dump.
Dont give up too quickly on SF6!! It’s not as hard as it’s made out to be. You can get away with quite a lot with very little intentional play/very little knowledge, and mashing the rest of the time. The other concepts you can pick up as you go once you’re comfortable!
Thanks for the encouragement! I’ll keep trying, I just feel like there is a very steep curve until I reach the point of not having to use 110% of my brain power. As things become muscle memory, they’re becoming easier and more enjoyable.
The joys of learning something complex. :) First its just a hassle to get the moves you want when you want them, but that comes quick enough. Then its recognizing the importance of anti-airs and how to do those and land those. But soon enough you figure that out too.
Just stick to one thing at a time, drill it and enjoy the small W’s. Once you’re comfy you can explore more. There’s always a new thing to explore no sense in trying to do all of them right away.
That’s definitely my issue, there is so much to learn that I’m trying to learn too much at once. I’ll try focusing on one thing at a time. Thanks for the tips!
Recently started playing guild wars 2 again as the new expansion just dropped. Has been a nice experience so far to dive in with friends :)