I mean, the new ones do actually have a story. With dialogue and everything. Though I have to agree with Carmack when he said “a story in a video game is as important as a story in a porno.”
Glad it’s not just me that thinks there’s too much exposition in games that don’t need it e.g., Doom. The good writers understand the medium and the story unfolds through play but the bad ones make you read walls of text. If I wanted so many words I’d read a book.
I wholeheartedly agree… but then I think getting upset about spoilers is silly in general. If a plot point or piece of information wrecks a book/film/television show/video game for you, odds are it wasn’t a very quality one anyway.
Still, I try to respect that I’m deeply in the minority in that opinion.
I mostly agree, but then there are pieces of media like Memento where spoiling it changes how you watch the movie. Because you’re likely going to be looking for how they put the movie together to build up to that reveal at the end.
There are certain stories where a good amount of the first-time enjoyment is trying to guess the outcome/twist, like murder mysteries. IMO it really depends on the story structure.
Part of my enjoyment is not necessarily knowing what is coming next so that I can experience it for myself. Spoilers won’t completely ruin something for me, but it is taking something away from the experience.
Also, to everyone out there, just tag the spoilers so people can make up their own mind what they read. It takes a bare minimum of effort to do so. It’s akin to holding the door open for someone behind you, it’s not going to be the end of the world if you don’t, but it can make someone’s day a fraction better if you do.
Oh no, not spoilers for the plot of Doom. Now nobody will want to play it /s
I mean, the new ones do actually have a story. With dialogue and everything. Though I have to agree with Carmack when he said “a story in a video game is as important as a story in a porno.”
Glad it’s not just me that thinks there’s too much exposition in games that don’t need it e.g., Doom. The good writers understand the medium and the story unfolds through play but the bad ones make you read walls of text. If I wanted so many words I’d read a book.
For real. Digital Choose Your Own Adventure type books are fun if that’s what you’re trying to buy, but Doom is about gameplay
From what I understand it is actually the most plot heavy Doom to date, so some people might actually care.
I mean, maybe. Doom 3 was pretty plot-driven too, but yeah. I guess my point is that the series is really all about fun gameplay.
I wholeheartedly agree… but then I think getting upset about spoilers is silly in general. If a plot point or piece of information wrecks a book/film/television show/video game for you, odds are it wasn’t a very quality one anyway.
Still, I try to respect that I’m deeply in the minority in that opinion.
I mostly agree, but then there are pieces of media like Memento where spoiling it changes how you watch the movie. Because you’re likely going to be looking for how they put the movie together to build up to that reveal at the end.
There are certain stories where a good amount of the first-time enjoyment is trying to guess the outcome/twist, like murder mysteries. IMO it really depends on the story structure.
Part of my enjoyment is not necessarily knowing what is coming next so that I can experience it for myself. Spoilers won’t completely ruin something for me, but it is taking something away from the experience.
Also, to everyone out there, just tag the spoilers so people can make up their own mind what they read. It takes a bare minimum of effort to do so. It’s akin to holding the door open for someone behind you, it’s not going to be the end of the world if you don’t, but it can make someone’s day a fraction better if you do.
Hey guys, I think I saw some things that have, like, fangs and horns and stuff. Do you… Do you think there might be demons? In a DOOM game?
I need to know the origins of the BFG.