Not really, this was the paradigm on Mac for ages. That’s also why there are three different ways for a Mac app to “become fullscreen” and they have different behavior, because they kept patching on top of the default workflow
Gnome largely refers to the software suite. gtk is included in the set of libraries anyone can use to make any software. So yes, anyone can use full screens when making software with gtk, but the pre-existing gnome software doesn’t.
I actually really like how macOS handled full screen apps, with the windows 8 style side by side and a simple gesture flipping between them like pages in a book.
Never got the Mac trend of not using your full screen. I get even less why Gnome copied it.
I think I missed this trend. I’ve been full-screening almost everything on macOS for years
I’m not sure I understand… GTK can use full screens…
This is what I am referring to. Many macOS people work like this:
Ok but that’s a skills issue on the part of the user, a PEBKAC. Not the fault of the environment.
Not really, this was the paradigm on Mac for ages. That’s also why there are three different ways for a Mac app to “become fullscreen” and they have different behavior, because they kept patching on top of the default workflow
Perhaps, but it also hasn’t been like that for like a whole ass decade.
Gnome largely refers to the software suite. gtk is included in the set of libraries anyone can use to make any software. So yes, anyone can use full screens when making software with gtk, but the pre-existing gnome software doesn’t.
Yeah I’m gonna disagree. I can’t think of a “standard” app that doesn’t full screen properly.
So can OSX for some time now it gives a full screen program it’s own workspace type screen
I actually really like how macOS handled full screen apps, with the windows 8 style side by side and a simple gesture flipping between them like pages in a book.
Gnome pretty much works the same way as well
But GNOME 3 looks subjectively bad and objectively wastes space :(