a game I made in 1995
a game someone else made in 1995 which was later hostilely acquired by EA only to see it immediately fire all staff and shutter the studio
FTFY
RIP Bullfrog (Theme Park, Theme Hospital, Dungeon Keeper etc.)
And Maxis (Sims, Spore) 😥
Or Nintendo:
“Stop pirating our old games!!!”
Okay, then sell me one of your old games.
“No.”
More like: Nintendo, “here is an HD remake of that old game you wanted.”
Fans, “We don’t want to pay for old games!”
Leaving this here:
https://www.eurogamer.net/did-nintendo-download-a-mario-rom-and-sell-it-back-to-us
Nintendo has also committed piracy of their own software, by downloading a rom that a piracy group extracted and uploaded to the internet, so that Nintendo could then can re-sell the game back to us.
If Nintendo will sell me the old games I love, I’ll happily rebuy them so long as there’s no installed killswitch (sorry, “DRM”) that will take it away from me one day.
Actually more like: “Here’s an HD remaster of an old game that we ported previously but instead of giving you the same price as that lets just charge $60 instead.”
Fans:
If it’s EA then “skimmed profits off the top of” is probably more accurate than “made”.
I don’t pirate indie games, small-budget movies, or music from unknown bands. I hurt major corporations specifically.
Indie games are better these days anyways. I just use AAA games as performance benchmarks lmao.
Is it really a victimless crime to go to archive.org and download yourself a copy of the never before released yet still fully completed Thrill Kill for PlayStation? Of course not, you need to think twice about the company that canceled the game and any bonuses the developers were promised, and didn’t even tell them about it, with the developers themselves having to learn about it from IGN.
More like Nintendo
I just spent the night on my first emulator playing F-Zero Gx. I’m so sorry children :(
Odd contradiction. I support pirating when a person can’t access media legally (whether due to financials or just dick-moves by corps). However, this is the same logic that writers are striking against with streaming and I sure as hell support them.
Never pirate from indie developers. But for giant companies, pirating is a drop in the bucket for their revenue.
Obligatory “but does piracy count as lost revenue?”
Piracy probably generates more revenue than it destroys.
Yes you will scream bloody murder about AI pirating from artists. Get it together lol.