I have to admit I didn’t notice that the voice lines were IA :s
Which is a bit ironic given the story of the game is that AI has taken over the (surface) world.
I guess I need to prepare shooting wasp in the rotor sooner than later
How aggressive is the in-game monetization?
None to speak of. You can earn the in game currency all in game, and they only thing you would use the “paid for currency” is for cosmetics, but again, you gain plenty of free cosmetics and even earn the currency required to buy the other ones.
I will say getting the currency is more difficult than say getting helldivers super credits, but it’s still a fair rate and the game just came out. I expect more “packs” or ways to make the currency.
Is there even a way to get the currency? The battle pass doesn’t count, that probably gives enough currency to buy the next battle pass when it releases.
There are no battle passes. You get “Decks” which are free and give you a few pages of cosmetics, or more currency to spend on other cosmetics in the “Store”. Idk it’s hard to explain but there’s no reason at all to spend anything besides the base game. Definitely not the deluxe version if you don’t care about cosmetics
frankly i didnt even think the voices could be ai voiced, which is a bit worrying if they are.
Even more worrying that it’s not disclosed in Steam’s AI usage section on their store page:
AI Generated Content Disclosure
The developers describe how their game uses AI Generated Content like this:
During the development process, we may use procedural- and AI-based tools to assist with content creation. In all such cases, the final product reflects the creativity and expression of our own development team.
Report it
They also make the game “The finals” which also uses AI voices. If I recall correctly, they paid some people to offer their voices to be used for AI generated voice lines.
I wish they didn’t though because the rest of the game is really good. It’s like they took the look of mirrors edge and combined it with battlefield gameplay in a smaller map design and no vehicles.





